Game Story Case Studies, Episode 6: Puyo Puyo Tetris (Part 6)

Links-Home–Reviews–Articles–Library–Contact It is time again to continue analyzing the story mode if Puyo Puyo Tetris. As mentioned in earlier articles, I will skip some scenes in this analysis, but will cover the important story arcs. There will be major SPOILERS throughout this article, so if you want to see them for yourself, wait until you […]

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Good or Bad: Random Encounters in RPGs

Links-Home–Reviews–Articles–Library–Contact Okay, it isn’t a secret that I like RPGs. I had previously written articles on the many moving parts of this genre of game. (You can read them here: The Anatomy of RPGs, Part 1: Stats, The Anatomy of RPGs, Part 2: Battle, The Anatomy of RPGs, Part 3: Customization, and The Anatomy of RPG’s, […]

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Review: Wargroove (Switch)

Links-Home–Reviews–Articles–Library–Contact I had first heard of Wargroove around the time is came out a number of months ago. While I liked the reviews of the game, I didn’t have the chance to play it until recently. As a fan of tactical games, including the turn based variety, I wanted to give this game a go. […]

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