Nintendo at E3 2018: Super Smash Bros. Ultimate

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SmashUltimate
Some official artwork for Super Smash Bros. Ultimate. This image showcases the game’s huge roster.

So the biggest news for Nintendo at E3 this year was more details for Super Smash Bros. Ultimate. Not only did it get its official name, a good chunk of the playable character roster was announced. In fact, every playable character from a previous Smash Bros. game is here. That alone leads to about 65 characters. In case you aren’t in the loop, this includes characters that appeared in the following Smash Bros. games:

  • Super Smash Bros. (N64)
  • Super Smash Bros. Melee (Game Cube)
  • Super Smash Bros. Brawl (Wii)
  • Super Smash Bros. for Wii U and 3DS (including DLC)

The full roster is a little too lengthy to write down here, but there are a few things to note:

  • Characters that are very similar in fighting style are now called “Echo” characters.
  • Many characters that seem redundant are returning, such as Pichu, Young Link, Falco, and Wolf.
  • Some characters missing from the last game are here too: Snake, Ice Climbers, and Pokemon Trainer.
  • Supposedly, the starting roster features far fewer characters, but unlocking the rest is streamlined so you can frequently recruit the rest.
  • Since including every character is top priority for this game, there may not be too many new ones.

So far, only 3 new playable characters are announced:

  1. Daisy is an Echo character version of Peach
  2. Previously announced are the Inklings from Splatoon
  3. And freshly announced is Ridley from the Metroid series.

Many characters have small changes to the way they fight, though not all changes have been mentioned. There have been some user interface improvements too, such as showing how many uses Robin has left with his levin sword or magic tomes. There are some tweaks to dodging, and guarding that penalize using them too frequently.

There are a few new items to take note of:

  • Black hole
  • Healing zone
  • Star launcher
  • Fake smash ball

The game is also compatible with the Game Cube adapter and controllers, as well as all amiibo featuring the characters in this game. This includes amiibo of the same character, but from a different line from the Smash Bros. series. Amiibo data from the other Smash Bros. games is transferable too.


That about wraps what was caught on the Nintendo Direct at E3 yesterday for Super Smash Bros. Ultimate. What are your thoughts on this game? Shall I report quick updates for this game as it comes in? Did I miss anything that I should cover in a future post? Let me know in the comments below!

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