Game Story Case Studies, Episode 11: Puyo Puyo Tetris (Part11)

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It is time for another scene analysis for Puyo Puyo Tetris’s story mode. As I continue to write these critiques, I will skip some of the less relevant or noteworthy scenes. However, this scene follows directly after the previous episode of this analysis, and will be followed up with the next scene in the game, since they all connect directly with each other. Let’s take a look.

Act 3 Scene 4:

Recap: The main characters of the story were looking for ship parts in space to repair the SS Tetra. At the beginning of this scene, they have found all the parts they were looking for, as a new situation develops.

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Well that was fast, I’m surprised they only needed three parts. This next portion, however comes about a little too quickly…

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The sudden attitude change is a little weird.

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This grunt is not needed.

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It looks like the characters that were possessed (seen in an earlier scene) are friends of these characters. Again, I’m only reading the context of the scenes in this game. It may well be that they are antagonists and not allies in other Puyo Puyo games (let me know in the comments below!) Either way, the characters are worried about that situation, and are preparing to deal with it.

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I am baffled about why this game keeps introducing characters this way. Wouldn’t it make more sense for the game to show the character as they speak, and then introduce them in context? At the very least, mix up how other characters are introduced throughout the game!

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New players wouldn’t understand how Lemres knows this.

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Why didn’t they introduce Lemres this way?

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So now the game introduces Lemres twice. Once, where he surprises his friends by showing up, and a second time where Ringo explains who he is. It really isn’t necessary.

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You can’t hear it in this article, but Amitie is saying Lemres’s name in a sing-song way. This is indicated by the “~” symbol, but it should be a music note.

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And they are beginning to explain Tetris again. Read on for more awkward puzzle game explanations.

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Haven’t these characters been playing both Puyo Puyo and Tetris the entire time? Why is this weird now?

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It gets weirder? Please no, this story is weird enough as is! (Mild spoiler, but it does get at least a little weirder, which is a little hard to believe, just not in this scene!)

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And again, they describe two characters poorly. You’ll see them in the next act, but Puyo Puyo fans might know who they are.

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Great, not only are two characters suddenly talking in sync, but they are being needlessly vague about who they are talking about. When does this nonsense (and bad writing) end?

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Again, why are these characters being oddly vague?

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Yup, even some of this game’s characters are confused by Ringo and Arle’s unnecessary vagueness. Can’t they just name the characters they are talking about? They explain how the two puzzle games work in this game’s story, can’t they explain who other characters are?

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Tell us who please!

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Man I would have thought that Puyo Puyo and Tetris pieces were in a separate dimension, and that is how they are battling using them. I guess they also make a mess in whatever world they are in. The explanations they give in this game’s story are raising more questions than answers, at least about how it works…

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Well that is a silly phrase. Amitie hasn’t been that goofy before, has she?

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Well, at least they are trying to get things done now.

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Okay, at least introductions are made.

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Wow, is Ess always this crabby?

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This is how you know these characters are good guys, they help out even if it seems that they shouldn’t. This is a thing that is a little overused in narratives, but is still an effective way to show personalities.

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Note: O’s line was removed, as he speaks in gibberish anyway

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And more Tetris based explanations are incoming.

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I really don’t like how they over explain two puzzle games here. Oddly, this is end of the scene before gameplay starts. The next scene more cleanly follows up on this one, and will be included in the next episode of this series of article, so look forward to that.

There are a lot of things that are awkward in this game’s story, many of which I haven’t touched on yet. The few things they do get right are the most basic lines of dialogue. I haven’t noticed any spelling or grammar errors, yet but the content could be better, especially when they explain things…


And that is it for this scene in my critique of Puyo Puyo Tetris’s story mode. What did you make of this scene? Did I miss anything? Is there a redeeming quality I missed? An error I missed? Let me know in the comments below! If you liked this article, then click that like button! To keep up with That’s All Games, you can subscribe via email or through WordPress. Until next time, have fun gaming!

 

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