Game Story Case Studies, Episode 22: Puyo Puyo Tetris (Part 22)


It is time for more story analysis for Puyo Puyo Tetris. This scene continues where the last episode left off. The next episode will most likely do the same. Bear in mind that there may be a few irrelevant scenes skipped in the near future, but we are getting close to the end of this series, so it is hard to say how much more will be skipped. Without further ado, let’s get started!

Act 5, Scene 6:

Recap: So now that Ringo and company have caught up to Ecolo, it is time to figure out what is going on. Will we get any answers? Let’s look at how this scene starts:


Here we go. So as of right now, the heroes of our story are pretty sure that Ecolo is the one causing all the chaos in this game’s story. As you are about to see, that isn’t the case.


Despite being rude, Ecolo is right. Also of note is that he knows exactly what is happening. I’m curious as to how he knows this, but it is never addressed in the game’s story. Let’s keep reading:


Well, there’s at least one interesting point here. Ecolo refers to this Keeper of Dimensions as “the bad man”, but later in the story, it will be discovered that he has no malice. I won’t go into great detail here, but when I get to this in a future episode, just keep this in mind.


Well, it has been established that playing Puyo Puyo causes the players to warp around erratically. I find it weird that now Ringo questions how that works. I have been wondering that for this entire critique, and only now do characters in this game find that weird. Let’s move on, and see if the rest of this explanation makes sense…


Great, the “you need to get stronger to progress” trope. This is commonly used in video games, but if the player doesn’t get a useful new skill, it feels kinda forced. It can feel forced either way, but if nothing changes for the player, then it also doesn’t make sense, as it does in this case.


Ok, I get it, Ecolo is a childish, impulsive character. Other than the game structure requiring a gameplay section in every scene, this fight isn’t needed in this narrative. The game skips to gameplay here, before continuing.


Well that was quick! Interestingly, the scene is not even close to done, so read on to see what the next leg of the story has to offer.


Ironic, as Ess comes across as a spoiled child herself…


Ummm…Ecolo did more than “give you a clue”, he told you who is behind this mess, where he hangs out, and what you had to do. That last one is actually somewhat vague, but they’ll figure it out somehow, right?


Well it is somewhat vague, as it is unclear as to how people get stronger while playing Puyo Puyo or Tetris. Now something unexpected happens…


In case it is unclear who is talking here, it is the cat in Ms. Accord’s arm.


That’s a good question, that never gets answered. Incidentally, those new to the series through this game have no idea who this is, or if it is odd that she is here.




That’s convenient (And lazy writing!)!


Well, I find it oddly convenient. Also, Ringo has to do more than point out the obvious. Also, I’m not sure if the characters being self aware right now is a point for or against this story’s writing. Since this isn’t consistent, I would say a point against. If more of the jokes were like this, and didn’t fall flat, this might have worked…


The cat makes cat-puns. I like puns, but this might be a bit much.


Interesting, they have to face their own memories to move on. This sounds like an event that occurs in a more serious adventure story. I’m not sure why it is here.


Well, that wraps up this scene. I seriously think this ends a little abruptly, an ongoing problem with this game’s writing. This scene is incredibly long too, which isn’t doing this game’s writing any favors. The next scene will start with these characters facing their own memories. Some of the upcoming scenes may be irrelevant, and could be skipped in my analysis. Stay tuned!

And that wraps up yet another scene analysis in Puyo Puyo Tetris’s story mode. What do you make of it? Did I miss anything good or bad about this scene? Let me know in the comments below! If you enjoyed this analysis, then click that like button and share on social media. To keep up with That’s All Games, you can also subscribe via email or WordPress. Until next time, have fun gaming!


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