The Anatomy of Platformers, Part 1: Playable Characters
Today I will be looking at all the pieces that make up platformer video games.
Read More The Anatomy of Platformers, Part 1: Playable Charactersgames are fun, so let's talk about them
Today I will be looking at all the pieces that make up platformer video games.
Read More The Anatomy of Platformers, Part 1: Playable CharactersLinks-Home–Reviews–Articles–Library–Contact Okay, it took me some time to get to writing this article. I had been finishing a fair number of games recently, and wanted to review them so I could have more time to look into part three of The Anatomy of RPGs. Luckily, many of the games I recently reviewed were RPGs, so […]
Read More The Anatomy of RPGs, Part 3: CustomizationLinks-Home–Reviews–Articles–Library–Contact Well, I have been playing a few RPG video games lately. Since I started playing Super Mario RPG: Legend of the Seven Stars and Pokemon around middle school, I had been hooked on the genre. Today, I have something different from most of my other content. I will be looking at the many moving […]
Read More The Anatomy of RPGs, Part 1: StatsLinks-Home–Reviews–Articles–Library–Contact Okay, anyone who has played enough online games has seen them. There’s always one of those players who wants to make your gaming experience miserable. Maybe it is personal, due to you winning, maybe they treat every player this way, but it is hard to ignore that the gaming world has just enough toxic […]
Read More How to Address Toxic PlayersLinks-Home–Reviews–Articles–Library–Contact Pokemon can be fun. It features hundreds of unique collectible monsters, and best yet, you can trade or battle them with your friends. Without the option to play this type of game with others, this series might have been a fad, and may not have led to as many competing monster collection games/TV shows/card […]
Read More Fixing Pokemon’s Competitive Game